Eiffel Software offers development tools that make a concrete and immediate difference in how companies produce software.
The company's flagship product, EiffelStudio, is available under Dual Licensing: choose between Open Source and commercial.
· Coverage of the complete software life cycle within the product itself (from analysis and design through implementation and testing).
· Multiplatform availability (Windows, Windows on .NET, Unix, Linux, Linux PPC, VMS, embedded systems, and Mac OS X).
· Full .NET compliance.
· Cuts development costs by 50-80%, or more.
While Eiffel is widely regarded as the best language for creating fast, robust, scalable applications, EiffelStudioTM is the only tool for realizing the full power of the Eiffel Development FrameworkTM.
EiffelStudio is more than just an IDE.
Imagine being able to model your system as you think - capturing your requirements and your thought processes in Eiffel. Then, when you are ready to Design, you build upon the model you just created, still in Eiffel. And then you implement, in Eiffel. You never need to throw anything out and start over. You don't need extra tools to be able to go back and make changes in architecture safely. Roundtrip engineering? It's built in by design. Testing, metrics and productivity tools? They're built in.
And debugging? Eiffel's native Design by ContractTM prevents 90% of the bugs from ever occurring in the first place - and what bugs remain are easily traced and repaired, typically within ten minutes.
If you have multiple platforms to consolidate, reconcile or communicate with, no problem. Eiffel runs on Windows, Unix, Linux, embedded, and even VMS systems. You can create an application in Eiffel (even importing your existing applications as a starting point), and then migrate it to any other platform Eiffel compiles to.
· Ограничения EiffelStudio 6.0.6.8843
Ограничения не определены
· Специальные требования EiffelStudio 6.0.6.8843
· GTK+ 2.4.9
· История версий и изменений EiffelStudio
Версия: 6.0.6.8843
· This release fixes a crash in the debugger while evaluating non-object calls from a precompiled library, multi-threading initialization and disposal when building an Eiffel shared library, and an issue where the compiler would use finalized externals rather than workbench ones when generating the code for a workbench executable as part of a finalization compilation.
· The contextual menu has been reorganized to make it shorter in the editor pane.
· There are various bugfixes in the debugger and in the docking.
· Описание и дополнения от редакторов и пользователей сайта