Warzone 2100 is a real-time strategy game, developed by Pumpkin Studios and published by Eidos Interactive. Although comparable to Earth 2150 in many significant respects, it does contain aspects that are unique.
These include various radar technologies, a greater focus on artillery and counter-battery technologies, more frequent in-game cinematic updates as gameplay progress, as well as a different vehicle design method. It was released in 1999 for both PC and Playstation.
In late 2004 warzone was released by its copyright holders, Eidos Interactve, to the public under the GNU General Public License (GPL), and the Warzone 2100 Resurrection Project was born.
· 400+ Technologies to research
· 2,000+ different units to design
· 3 Large campaign maps to conquer
· 24 Fast play mission maps for extra action
· Intelligence Display sets objectives dynamically
· Interactive message system
· Fast Play Interface graphically Based
· Quick Screen Navigation
· Fast Find System for units & structures
· Set Factories to constant production
· Automatically send each factory's units to where you want them
· In addition to bugfixes, Warzone should now save a diagnostic file when crashing.
· Cutscenes, while still being text only, were improved
· They progress faster and should be more readable.
· You can now see the sky.
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