Stunnix JavaScript Obfuscator is an unique solution for this piracy and misuse problem for code written in ECMAScript or JavaScript programming languages - it's both obfuscation and encoding tool for JavaScript source code in .js files and in HTML, ASP, PHP and JSP pages, with advanced support for adding automatical checking of licensing conditions.
Stunnix JavaScript Obfuscator converts scripts in input files into highly mangled and obfuscated form, making them extermely difficult to study, analyse, reuse and re-work for competitors or customers, while fully retaining functionality of the original code. By default that highly mangled and obfuscated code is encoded afterwards to hide the structure (control flow, division into subroutines and classes) of the script completely.
Stunnix JavaScript Obfuscator is not a compiler to machine or pseudo code - the protected form will still be the usual script, thus it will work on all platforms the original code worked on. State of the art support for ensuring license conditions (expiration, several types of hostname checks, user-defined checks) is also available.
Note
Stunnix JavaScript Obfuscator is referred to as Stunnix JS-Obfus for brevity in some places on this site.
· JavaScript Obfuscator and Encoder is cross-platform product, it can be easily installed and used on Windows, Mac OS X, Linux, Solaris or any other Unix OS.
· By default encoding of JavaScript code is applied to the result of obfuscation performed by JavaScript Obfuscator and Encoder
· JavaScript Obfuscator and Encoder has support for JavaScript expiration, binding to server and user-implemented licensing checks with standard or user-specified actions (such as showing alerts)
· JavaScript Obfuscator and Encoder includes Obfuscation Project Manager - an advanced intuitive cross-platform (Windows, MacOS X, Linux and Unix are supported) graphical user interface for protecting projects with JavaScript of any size with mixed types of code (client-side and server-side), with IDE-like functionality (supporting Build, Rebuild Changed, Clean)
· JavaScript Obfuscator and Encoder has special debugging mode and unique tools to generate list of symbols that can't be changed, saving a lot of developer's time.
· JavaScript Obfuscator and Encoder supports several advanced ways to generate obfuscated names, including using shortest name possible
· JavaScript Obfuscator and Encoder supports all JavaScript syntax constructs, including inline regexps and statements terminated with newlines
· JavaScript Obfuscator and Encoder has state of the art support for obfuscating and encoding of client-side and server-side JavaScript scripts embedded into HTML, PHP, ASP and ASP.NET, WSH/WSC and of course in raw files.
· JavaScript Obfuscator and Encoder also can protect html, php, .asp and .jsp (and others of these kinds) files that don't contain any scripts at all!
· JavaScript Obfuscator and Encoder has support for obfuscating dynamic JavaScript code inside string arguments of "print()" calls and the like
· Full support for projects consisting of several JavaScript files and use of eval
· A lot of options to tightly control the obfuscation and encoding of JavaScript Obfuscator and Encoder
· Ability to watermark JavaScript and to make studying changes between versions of the same file more difficult
· JavaScript Obfuscator and Encoder allows creation of new lists of symbols that shouldn't be modified; A lot of exception tables for standard interfaces are included
· Obfuscated and/or encoded code runs on any JavaScript interpreter
· Full support for JavaScript.NET and ECMAScript
· Ограничения Stunnix JavaScript Obfuscator 3.4
Ограничения не определены
· Специальные требования Stunnix JavaScript Obfuscator 3.4
Специальные требования не определены
· История версий и изменений Stunnix JavaScript Obfuscator
Версия: 3.4
· New in this version is improvement in Project Manager - now it's possible to specify rules (in form of filename patterns and corresponding processing mode) on how to handle files in the Project Directory that are not registered in the project. This allows to generate buildscript only once, and use it for frequent rebuilding of the projects in which new source files are introduced or removed very frequently.
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